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New Republic: Dauntless-class Heavy Cruiser, MC80 Home One type Star Cruiser, Empress-class Space Station, Republic-class Star Destroyer, T-65 X-wing Starfighter (Ground). Imperial Remnant: Allegiance-class Battlecruiser. Like the Antermeridias sector, when conquered, they give heroes to the conquerer.
The Elrood sector is a conquer faction for the Eriadu Authority.
The Maldrood gain the heroes on Conquering the planet. It has 2 heroes, Admiral Larm (on an ISD), and Moff Getelles, who gives cost reduction bonuses.
The Antemeridias sector, lead by Moff Getelles, is a conquer faction for the Greater Maldrood. Zsinj's Empire cannot build lucrehulks without controlling that territory. it's leader is Angela Krin, on the Lucrehulk Resolute. CSA, the Corporate Sector Authority, is a minor conquer faction for Warlord Zsinj. The Hapes Consortium, a matriarchal society known for their relative isolation and vicious hatred of pirates. The Imperial Warlords, a conglomerate faction representing the numerous self-styled leaders who broke away from the Empire after Endor in attempts to form their own kingdoms. The xenophobic Duskhan League, an alien race from the Deep Core led by Viceroy Nil Spaar who attempted to strike at the heart of the New Republic. Minor Playable Factions (Available in 2 or less Conquests): He conquered a considerable amount of territory before he was finally defeated by a joint Imperial-Republic taskforce. Warlord Zsinj's Empire, led by former Imperial Moff Warlord Zsinj, who in the wake of Endor waged a successful campaign against the New Republic and Empire. They focus on large numbers small frigate-sized ships as well as alliances with fringe pirate organizations. The Greater Maldrood/Federated Teradoc Union, led by the brothers Kosh and Treuten Teradoc. They have a strong focus on military technology as well as advanced research. The Eriadu Authority, led by "Superior General" Sander Delvardus. The reclusive Pentastar Alignment of Powers, an Imperial splinter faction led by former Grand Moff Ardus Kaine, forming a conglomeration of powerful military and corporate elements. The shadowy Empire of the Hand, a secret powerbase created by the Chiss Admiral Thrawn with Imperial support to bring order to the lawless fringes of known space. The New Republic, a new government which rose out of the Alliance to Restore the Republic and soon became the major galactic power. The Imperial Remnant, the legitimate Imperial power in the years after the Battle of Endor. 1.2 Minor Playable Factions (Available in 2 or less Conquests):Ĭurrent Version: 3.1 Major Playable Factions (Available in Most Conquests):. 1.1 Major Playable Factions (Available in Most Conquests):.